Once we have a good digital copy of the performance then we can calibrate our digital Thanos. This allows us to clearly tell if we’re getting all of the subtleties of performance onto the digital puppet because we’re comparing it to the actual Josh. Now there’s an intermediary stage where we are tracking or solving the motion capture onto a digital copy of Josh Brolin. ![]() “We would then track the motion capture onto the Thanos puppet. “In the past we would have our reference performance, footage, and motion capture of Josh Brolin performing Thanos and would have our digital Thanos puppet,” he explains. One of the new things put into place was the introduction of “this concept of the actor on-set,” according to Aitken. A team at Weta Digital had just finished War for the Planet of the Apes so we took all of that learning, technology and skillset that was applied to Caesar and worked it into Thanos with a couple of new approaches added into the mix.” We brought all of our experience to bear. ![]() “We knew that if he didn’t work then the movie was going to fail. ![]() “We developed Thanos in parallel with Digital Domain,” Weta Digital VFX supervisor Matt Aitken recounts. When filmmakers Joe and Anthony Russo ( Captain America: Civil War) decided to make Thanos the driving narrative force of Avengers: Infinity War, Marvel Studios visual effects supervisor Dan DeLeeuw hired Weta Digital and Digital Domain to transform the motion capture performance of Josh Brolin into a believable and imposing CG adversary. ‘Avengers: Infinity War’ © 2018 Marvel Studios.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |